Strategy?... UX? ...Pitch this client?
"I can do that"
Smiota Mailroom gets a redesign and speed features.
Laptop and a phone showing the dashboard for the Mailroom application.
The main view of Smiota Mailroom and the Release feature.

Package lifecycle. Arrival, management, and release.

This application was fun because it solidly lives in the real world. Delivery people are mainly concerned with the physical aspect of delivering packages and software is usually an obstacle.

There's scanning packages, reporting broken packages, delivering items to the wrong address or wrong person, forgetting to scan items, and all of that contributes to a large tracking and status system used by admins.

Package Arrival

3 screens showing package arrival steps. Checking packages in, a package in error, and a package status
When packages arrive to a Hub, into the system as quickly as possible is the goal. We increased the speed of scanning by batching the data in uploads to the server every 2 seconds.

Package Management

A view of the Dashboard
I redesigned the app with titles on every page, easier to scan table rows, explicit actions, and modals for focused work
The mobile and desktop view of Package Details.
Viewing package details on desktop or mobile
The mobile and desktop view of Editing a Package.
Editing package details on desktop or mobile

Releasing a Package

3 screens shows Release a Pacakge steps. Search by Name or Scan package, packages review, and customer signature.
The Release feature was redesigned and bulk release was added as a speed feature.

Before & After. A look around the app

Take a look around some of the worst offending pages of the app, and how they ended up being redesigned.
A before / after showing the mobile view of the dashboard.
Managing packages in mobile view
A before / after showing the client settings.
The client's settings for their instance of Mailroom
A before / after showing the reporting and stats readout.
Reporting tools that were using graphs to signal pass / fail metrics.
A before / after showing the view of the dashboard.
The main Management view

Contribute value. Design doesn't end at handoff

Startup culture is fast paced and hectic. During my time at Smiota, I influenced product strategy, helped find effective ways to scale the solution, documented use cases, learned the technical limitations of the system, talked directly to customers, and pitched new features in sales calls.

Many situations in the project pushed me beyond being just a designer.

Smiota

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ROLE:
Lead UX Designer
INITIAL PROBLEMS:
• Lack of clarity in app

• Every action visually looks the same

• Cluttered, and no mobile view

More work

Mastercard
Native Mobile App SDKs, design team libraries, and the fun complexities of Payments.
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MongoDB
I built a team to transform a 7000-page beast of a marketing site.
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SOME OF MY PREVIOUS WORK
MongoDB
3.5 years
Mastercard
2.3 years
Xfinity
2 years
Agency Life
2.8 years